We're all eagerly anticipating the arrival of Wolcen: Lords of Mayhem, which has just received a shiny new content update called Bloodstorm. The patch adds a bunch of new environments to explore and 30 new difficulty levels, meaning you can now raise your characters up to level 217.
Patch 1.1.1.1 introduces four new environment types, namely Aberrant Bluffs, Aberrant Halls of Adrastis, Infested Adrigion Woodlands, and Infested Primordial Catalyst. These can all be played in endgame expeditions now, along with 13 new environment variants. These are, in alphabetical order: Adrigion Mud Pits, Autumnal Marshes, Blood-curdling Swamp, Bloodweed Battlegrounds, Emerald Halls, Halcyon Halls, Midsummer Haze, Polluted Plateau, Primaveral Mists, Shivering Wastes, The Stagnant Graves, Waylaying Plains, and Windstruck Quagmire.
All very pleasant locales, we're sure. The patch also adds new damage type modifiers, and all damage type conversions can now be selected for free. Because they're all free now, the damage bonuses have been removed, but the three modifier points they used to cost can be used elsewhere.
There's 30 new difficulty levels available now in Sovereign Tier, allowing characters to level up to 217 as of the patch. Additionally, items from level 211 and up cannot roll the lowest value affix for each stat - so you'll be dealing with fewer junk items once you reach those upper levels.

The community is perhaps most overjoyed to find that the dodge roll now goes through enemies by default, so tumble away without worrying about getting stopped by some wandering hobgoblin.
The Bloodstorm patch also comes with some improved visual effects and animations for monsters and skills, a balancing on several abilities, and additional bug fixes. You can read the full patch notes on Steam.